﻿// SilverlightDesktop.Net - http://www.SilverlightDesktop.net
// Copyright (c) 2008
// by SilverlightDesktop.Net
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated 
// documentation files (the "Software"), to deal in the Software without restriction, including without limitation 
// the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and 
// to permit persons to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or substantial portions 
// of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED 
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF 
// CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 
// DEALINGS IN THE SOFTWARE.

using System;
using System.ComponentModel;

[Serializable]
public class SilverlightDesktopModule
{
    private int _ModuleID;
    private string _ModuleName;
    private string _ModuleDescription;
    private string _AssemblyName;
    private string _ClassName;
    private string _IconName;
    private string _Role;
    private int _WindowSize;
    private bool _AllowMultipleInstances;

    public SilverlightDesktopModule()
    {
    }

    public int ModuleID
    {
        get { return _ModuleID; }
        set { _ModuleID = value; }
    }

    public string ModuleName
    {
        get { return _ModuleName; }
        set { _ModuleName = value; }
    }

    public string ModuleDescription
    {
        get { return _ModuleDescription; }
        set { _ModuleDescription = value; }
    }

    public string AssemblyName
    {
        get { return _AssemblyName; }
        set { _AssemblyName = value; }
    }

    public string ClassName
    {
        get { return _ClassName; }
        set { _ClassName = value; }
    }

    public string IconName
    {
        get { return _IconName; }
        set { _IconName = value; }
    }

    public string Role
    {
        get { return _Role; }
        set { _Role = value; }
    }

    public int WindowSize
    {
        get { return _WindowSize; }
        set { _WindowSize = value; }
    }

    public bool AllowMultipleInstances
    {
        get { return _AllowMultipleInstances; }
        set { _AllowMultipleInstances = value; }
    }
}
